Immera is an indie studio based in Vienna, focusing on the development of virtual reality games and interactive installations.
Vienna, Austria
At Immerea, our goal is to craft unique VR experiences through artistic innovation that reimagine the game and immersive worlds today. We love to experiment with new ways to challenge perception and interaction, striving to create immersive experiences with high artistic quality and level of experimentation.
News
Collaborations, events
Public screenings in Tokyo & São Paulo

Talks, panels, discussions

FORBES 30 UNDER 30 !

Talks
Conferences, symposiums

23.10.2025 | Panel
CultTech Summit
Vienna, AT
03.10.2025 | Panel
Forum for Film & Creative Production
Austrian Strategic Business Summit, Tokyo, JP
04.07.2025 | Panel
Festival der Zukunft
Deutsches Museum, Munich, DE
28.05.2025 | Keynote Speech
Creativity Rules Festival
Alte Saline, Hallein, AT
09.05.2025 | Lecture
University of Applied Sciences Northwestern Switzerland
Online Talk, Basel, CH
14.03.2025 | Closing Speech
Swiss Interactive Media Design Days
GBS St. Gallen, CH
12.12.2024 | Panel
XRBR Summit
São Paulo, BR
05.12.2024 | Talk
Austria Business Agency: Latin American Community Night
Vienna, AT
28.11.2024 | Panel
Subotron Arcademy
Museumsquartier, Vienna, AT
25.10.2024 | Talk
SIGGRAPH | Digital Arts
Online Talk
13.10.2024 | Academic Presentation
FROG Conference
Rathaus, Vienna, AT
14.09.2024 | Panel
Noise Festival
Vienna, AT
07.09.2024 | Talk
Ars Electronica Festival
Linz, AT
17.05.2024 | Talk
Technarte conference
Euskalduna, Bilbao, ES
09.11.2023 | Panel discussion
Artivive Art Summit
Artivive HQ, Vienna, AT
25.10.2023 | Talk
AWE EU 2023
Austria Center, Vienna, AT
08.09.2023 | Talk
Ars Electronica Festival
Expanded Animation, Linz, AT
25.05.2023 | Keynote Speech
Creativity Rules Festival 2023
City Cinema Hallein, Salzburg, AT
11.03.2023 | Talk
Beyond Play @ SXSW 2023
Event organized by New Dutch Wave, Austin, Texas, USA
18.11.2022 | Conference
Playing the Field III
Amerikahaus Munich, DE
17.11.2022 | Talk
Project Platform Vielfalt encouraging diversity
Akbild Vienna, AT
15.11.2022 | Lecture
transarts institute
Die Angewandte Vienna, AT
03.11.2022 | Lecture
Experimental Game Cultures Institute
Die Angewandte Vienna, AT
09.06.2022 | Talk
Interactive Heritage
Subotron Vienna, AT
08.06.2022 | Lecture
Faculty of New Media Art
Pjatk Warsaw, PL
13.05.2022 | Congress
“IMD 2022”
GBS St. Gallen, CH
16.03.2022 | Forum
“Online Forum”
FH St. Pölten, AT
04.02.2022 | Conference
“Gamers4Nature”
University of Aveiro, PT
Teaching
Courses & Seminars

Photo © Mike Gadient

Workshops
VR/MR in Creative Processes, Digital Inclusion

Photo © Mike Gadient

June 2025
Teambuilding & Digital Inclusion
Impulsbüro, Vienna, AT
March 2025
Swiss Interactive Media Design Days
GBS St. Gallen, CH
February 2025
Interactive Media Design
GBS St. Gallen, CH
January 2025
Cultural Center SESC Pompeia
São Paulo, BR
September 2024
Noise Festival
Vienna, AT
July 2024 | Workshop
File Festival
FIESP Cultural Center São Paulo, BR
May 2023
VR and Digital Inclusion
University of Vienna, AT
November 2022
Transarts Institute
Die Angewandte, Vienna, AT
November 2022
Experimental Game Cultures Institute
Die Angewandte, Vienna, AT
March 2022
IMD 2022
GBS St. Gallen, CH
Gardenof Akori
VR game | in development

Sandbox and Exploration Game in VR
“Garden of Akori” is a creative sandbox and exploration game in VR where the player interacts with abstract digital organisms in a mysterious world. The game deals with a new materialist notion of energy and matter.

The sound of matter
VR Game | In development

VR Mystery Game
“The sound of matter” is a VR game where you travel between fragments of time and space to find clues and solve a boycott.

The proof of concept of “The Sound of Matter” won the Content Vienna Award 2022 by the Vienna Business Agency.
Sketch Your Lamp
XR Installation | 2023

Developed for the XR company vrisch
Sketch Your Lamp (SYL) is a mixed-reality sketching tool. Users can design their ideal lamp by selecting a frame and using VR controllers as brushes. A holobox displays the process, and upon completion, users can print a QR code with an AR representation of their lamp.


Beyond My Skin
Mixed Reality experience | 2024 Interactive installation | 2023

Photo © Martin Holtkamp
A project by Flavia Mazzanti. Produced by Immerea.
"Beyond My Skin" is an interactive installation, live performance and mixed reality experience exploring the themes of identity and representation in a post-human context. The project creates a physical space in which visitors can experience a new way of self- perception and Interaction.

Ars Electronica Center, Deep Space 8K, 2024, Linz, AT

| 2025 | Kunsthaus Graz Graz, AT |
| 2025 | FILE Festival São Paulo, BR |
| 2025 | Shibuya Scramble Crossing Tokyo, JP |
| 2025 | CONTRAST Gallery Tokyo, JP |
| 2024 | Rio2C Festival Rio de Janeiro, BR |
| 2024 | Festival der Zukunft Munich, DE |
| 2024 | Ars Electronica Center Linz, AT |
| 2023 | esc medien kunst labor Graz, AT |
| 2023 | AIL Angewandte Interdisciplinary Lab Vienna, AT |
A project by Flavia Mazzanti
Produced by Immerea
Performers: Olivia Hild, Imani Rameses, Bita Bell, Viviane Tanzmeister
Sound: Brootworth
Concept and artistic direction: Flavia Mazzanti
Project Management: Design and Installation: Manuel Bonell
Technical Artist: Tobias Mayer
Programming: Catherine Joy Calupas, Michael Bonell
Project realized with the support of: the City of Vienna and the Startstipendium for Media Art from the Federal Ministry of the Republic of Austria (BMKÖS).
Beyond my Skin
Public Screenings | 2025

Photo © Kunsthaus Graz / J.J. Kucek

FILE Festival, São Paulo (BR), 2025

Shibuya Scramble Crossing, Tokyo (JP), 2025
Photo © Ryosuke Senda
Neuro-Traces
XR Installation | 2021

BCI + VR Installation
Neuro-Traces is an artistic-technological research project and installation focusing on a customized virtual spatial design based on individual's sensations of well-being.


Festivals & Exhibitions
| 2021 | DAZ Digital Arts Festival Zurich, CH |
| 2021 | Ars Electronica Festival Linz, AT |
| 2021 | das weisse haus organized by XRVienna, Vienna, AT |
SympoieticBodies
Hybrid short film | 2020

Hybrid short film
“Sympoietic Bodies” is an artistic- philosophical project by Flavia Mazzanti presented through the medium film, which explores the disruption of the boundaries between the human body and its social and physical surroundings. The film experiments a post-anthropocentric scenario.


Festivals, Exhibition & Performances
| 2021 | Ars Electronica Festival Linz, AT |
| 2021 | Tricky Women / Tricky Realities Festival Austrian Panorama, Vienna, AT |
| 2021 | Winner Best Experimental: Dreamers of Dreams Film Festival, London, UK |
| 2021 | Winner Best Experimental: Austrian Filmfestival. Austrian Competition Shorts, Vienna, AT |
| 2021 | Winner Best Digital / Animation: International Innovation Film Festival, Bern, CH |
| 2021 | Nomination for Best Experimental: Viborg Animation Festival, Viborg, DK |
| 2021 | Winner Best Experimental: GIFF21, GB21, Gbiennale 21’, Melbourne, AU |
| 2021 | Winner Best Experimental: MUTE Festival. Potenza and Matera, IT |
| 2021 | Filmfest Bremen, Innovation Program, Bremen, DE |
Re/Aktion
Animated short film | 2021, 2024

Short film from the Performance Series
“Re/Aktion” is an animated short film from the performance series in public space (Re)Aktion. the project deals with the topics of homeland, human rights, young people who are invisible. A performative examination of one own’s history intended to create new connections.

Services
XR, Gamedev and Installations

Gamification concepts

Consultancy

Equipment rental

Mocap recordings

If you are interested in our services and want to know more, please get in contact with us under: [email protected]
Studio
About us

An interdisciplinary team merging the fields of media art, architecture and programming.
Michael Bonell
Manuel Bonell
Flavia Mazzanti
Manuel Bonell
Co-founder and CEO
Project Management, 3D and game design

Manuel is an artist and architect based in Vienna. He is interested in procedural animation and design, interactive installations and virtual reality.
Flavia Mazzanti
Co-founder and CCO
Producer, art and research

Flavia is an artist and architect based in Vienna. Her work ranges from architectural-philosophical theories to media art and experimental filmmaking.
Michael Bonell
Co-founder and CTO
Programming and IT

Michael is a versatile programmer living in Graz. His latest projects are focused in the fields of media art, game and web development.
Career
Open positions
Currently no open position available
While there are no current open positions at the moment, Immerea is continuously looking for talented individuals to collaborate on diverse projects within game development, gamification, and virtual installations.
Don’t hesitate to send us an email at [email protected]. We look forward to hearing from you!













